Search results
Results From The WOW.Com Content Network
In Official Xbox Magazine 's 2007 Game of the Year Awards, Portal won Best New Character (for GLaDOS), Best Original Song (for "Still Alive"), and Innovation of the Year. [124] In GameSpy's 2007 Game of the Year awards, Portal was recognized as Best Puzzle Game, [125] Best Character (for GLaDOS), and Best Sidekick (for the Weighted Companion ...
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
A repackaged form of the game is downloaded automatically when a supported game is inserted, while digitally-purchased games will automatically appear for download in the user's library once available. [11] As with Xbox One titles, [13] if the game is installed using physical media, the disc is still required for validation purposes. [11] [12]
Portal fans rejoice — or rather, bask in the mixed feelings of getting a new game set in their beloved franchise's universe that isn't at all what they've been clamoring for over the past decade ...
The song "Still Alive" was written by Jonathan Coulton and performed by Ellen McLain for the 2007 video game Portal. McLain also provides the voice for GLaDOS in this song, an artificial intelligence and the game's antagonist. [2] "Still Alive" is sung from the perspective of GLaDOS, used as the song that runs over the game's credits.
Portal is a single-player first-person action/puzzle game that was first available as a part of The Orange Box as one of its three original new games. The game consists primarily of a series of puzzles, solved by creating portals which the player and simple objects can pass through in order to reach an exit point, under the supervision of an AI ...
For premium support please call: 800-290-4726 more ways to reach us
The frequency of her voice sessions allowed Valve to experiment with GLaDOS's lines and how they came out within the final game. [40] After finding that "Still Alive" was a large part of Portal 's success, Valve included more music in Portal 2, including further involvement from Coulton. [41]