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  2. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    Elements can be removed from the end of a dynamic array in constant time, as no resizing is required. The number of elements used by the dynamic array contents is its logical size or size, while the size of the underlying array is called the dynamic array's capacity or physical size, which is the maximum possible size without relocating data. [2]

  3. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    The "generic programming" paradigm is an approach to software decomposition whereby fundamental requirements on types are abstracted from across concrete examples of algorithms and data structures and formalized as concepts, analogously to the abstraction of algebraic theories in abstract algebra. [6]

  4. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Both expressions have the same meaning and behave in exactly the same way. The latter form was introduced to avoid confusion, [3] since a type parameter need not be a class until C++20. (It can be a basic type such as int or double.) For example, the C++ Standard Library contains the function template max(x, y) which returns the larger of x and ...

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    The authors also discuss so-called parameterized types, which are also known as generics (Ada, Eiffel, Java, C#, Visual Basic (.NET), and Delphi) or templates . These allow any type to be defined without specifying all the other types it uses—the unspecified types are supplied as 'parameters' at the point of use.

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ templates enable generic programming. C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to ...

  7. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Presented below is a simple (contrived) example of a C++ hello world program, where the text to be printed and the method of printing it are decomposed using policies.In this example, HelloWorld is a host class where it takes two policies, one for specifying how a message should be shown and the other for the actual message being printed.

  8. Generic function - Wikipedia

    en.wikipedia.org/wiki/Generic_function

    In some systems for object-oriented programming such as the Common Lisp Object System (CLOS) [1] and Dylan, a generic function is an entity made up of all methods having the same name. Typically a generic function is an instance of a class that inherits both from function and standard-object. Thus generic functions are both functions (that can ...

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.