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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...

  3. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Java and C++ use different means to divide code into multiple source files. Java uses a package system that dictates the file name and path for all program definitions. Its compiler imports the executable class files. C++ uses a header file source code inclusion system to share declarations between source files.

  4. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    foreach loops are almost always used to iterate over items in a sequence of elements. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  6. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".

  7. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    An iterator allows a consumer to process each element of a collection while isolating the consumer from the internal structure of the collection. [ 2 ] The collection can store elements in any manner while the consumer can access them as a sequence. In object-oriented programming, an iterator class is usually designed in tight coordination with ...

  8. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1][2] Although pseudocode shares features with regular programming ...

  9. High-level programming language - Wikipedia

    en.wikipedia.org/wiki/High-level_programming...

    In computer science, a high-level programming language is a programming language with strong abstraction from the details of the computer.In contrast to low-level programming languages, it may use natural language elements, be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program ...