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Depending on the computer architecture, the assembly language mnemonic for a jump instruction is typically some shortened form of the word jump or the word branch, often along with other informative letters (or an extra parameter) representing the condition. Sometimes other details are included as well, such as the range of the jump (the offset ...
An internetwork is the connection of multiple different types of computer networks to form a single computer network using higher-layer network protocols and connecting them together using routers. The Internet is the largest example of internetwork. It is a global system of interconnected governmental, academic, corporate, public, and private ...
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
A two-level adaptive predictor with globally shared history buffer and pattern history table is called a "gshare" predictor if it xors the global history and branch PC, and "gselect" if it concatenates them. Global branch prediction is used in AMD processors, and in Intel Pentium M, Core, Core 2, and Silvermont-based Atom processors.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.
Example of a high-level systems architecture for a computer. A system architecture is the conceptual model that defines the structure, behavior, and views of a system. [1] An architecture description is a formal description and representation of a system, organized in a way that supports reasoning about the structures and behaviors of the system.
Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]