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  2. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Delayed evaluation solves this problem, and can be implemented in C++ by letting operator+ return an object of an auxiliary type, say VecSum, that represents the unevaluated sum of two Vecs, or a vector with a VecSum, etc. Larger expressions then effectively build expression trees that are evaluated only when assigned to an actual Vec variable ...

  3. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    C++ vectors do not support in-place reallocation of memory, by design; i.e., upon reallocation of a vector, the memory it held will always be copied to a new block of memory using its elements' copy constructor, and then released.

  4. Automatic vectorization - Wikipedia

    en.wikipedia.org/wiki/Automatic_vectorization

    Automatic vectorization, in parallel computing, is a special case of automatic parallelization, where a computer program is converted from a scalar implementation, which processes a single pair of operands at a time, to a vector implementation, which processes one operation on multiple pairs of operands at once.

  5. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-pattern is defined by a set of pi-calculus channels x that supports two different operations, sending and receiving, we need two join calculus names to implement it: a channel name x for sending (a message), and a function name x for receiving a value (a request).

  6. Two-vector - Wikipedia

    en.wikipedia.org/wiki/Two-vector

    A two-vector or bivector [1] is a tensor of type () and it is the dual of a two-form, meaning that it is a linear functional which maps two-forms to the real numbers (or more generally, to scalars). The tensor product of a pair of vectors is a two-vector. Then, any two-form can be expressed as a linear combination of tensor products of pairs of ...

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    In geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors.The name "triple product" is used for two different products, the scalar-valued scalar triple product and, less often, the vector-valued vector triple product.

  9. Label (computer science) - Wikipedia

    en.wikipedia.org/wiki/Label_(computer_science)

    Function labels consist of an identifier, followed by a colon. Each such label points to a statement in a function and its identifier must be unique within that function. Other functions may use the same name for a label. Label identifiers occupy their own namespace – one can have variables and functions with the same name as a label.