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  2. Category:Drawing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Drawing_video_games

    Pages in category "Drawing video games" The following 32 pages are in this category, out of 32 total. This list may not reflect recent changes. A. Acme Animation Factory;

  3. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  4. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery. [39] Line Rider [17] (2006, Boštjan Čadež, PC) - A puzzle game in which the player can draw the track for the character. LocoRoco [17] (2006, Tsutomu Kouno, PSP) - A tilt-based platform game.

  5. Grim Fandango - Wikipedia

    en.wikipedia.org/wiki/Grim_Fandango

    Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows.It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds.

  6. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  7. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.

  8. Draw Something - Wikipedia

    en.wikipedia.org/wiki/Draw_Something

    Draw Something was a video game developed by OMGPop based on its browser game Draw My Thing, [1] launched on February 6, 2012. [2] It won a Flurry App Spotlight Award in 2012. [ 3 ] In the first five weeks after its launching, the game was downloaded 20 million times. [ 4 ]

  9. Trauma Center (video game series) - Wikipedia

    en.wikipedia.org/wiki/Trauma_Center_(video_game...

    [4] [5] [6] The game follows protagonist Derek Stiles as he confronts a manmade disease called GUILT. [7] Trauma Center: Second Opinion is the second entry and a remake of the first game. [8] It released as a launch title for the Wii in Japan and North America in 2006, and the following year in Europe and Australia.