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  2. In the battle of WiFi versus mesh networks, the latter has ...

    www.aol.com/battle-wifi-versus-mesh-networks...

    A mesh network is a private wireless broadband network in which devices, or connection points, link to one another in a weblike structure. It's unlike a WiFi setup, where smartphones, ...

  3. Computational human phantom - Wikipedia

    en.wikipedia.org/wiki/Computational_human_phantom

    Design of this type of phantom is realized by Non-Uniform Rational B-Spline (NURBS) method or polygonal mesh method, which are usually collectively called BREP methods. Compared to the voxel phantoms, BREP phantoms are better suited for geometry deformation and adjustment, because a larger set of computerized operations are available, such as ...

  4. Non-uniform rational B-spline - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_rational_B-spline

    NURBS have the ability to exactly describe circles. Here, the black triangle is the control polygon of a NURBS curve (shown at w=1). The Blue dotted line shows the corresponding control polygon of a B-spline curve in 3D homogeneous coordinates, formed by multiplying the NURBS by the control points by the corresponding weights. The blue ...

  5. Wireless mesh network - Wikipedia

    en.wikipedia.org/wiki/Wireless_mesh_network

    A wireless mesh network (WMN) is a communications network made up of radio nodes organized in a mesh topology. It can also be a form of wireless ad hoc network. [1] A mesh refers to rich interconnection among devices or nodes. Wireless mesh networks often consist of mesh clients, mesh routers and gateways. Mobility of nodes is less frequent.

  6. Wireless ad hoc network - Wikipedia

    en.wikipedia.org/wiki/Wireless_ad_hoc_network

    Hence, wireless mesh networks are a particular type of wireless ad hoc networks, with special emphasis on the resultant network topology. While some wireless mesh networks (particularly those within a home) have relatively infrequent mobility and thus infrequent link breaks, other more mobile mesh networks require frequent routing adjustments ...

  7. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    A polygon mesh of a dolphin. In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics.

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