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  2. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    Audiovisual aids are essential tools for teaching the learning process. It helps the teacher to present the lesson effectively, and students learn and retain the concepts better for a longer duration. The use of audio-visual aids improves student's critical and analytical thinking. It helps to remove abstract concepts through visual presentation.

  3. Audiovisual - Wikipedia

    en.wikipedia.org/wiki/Audiovisual

    Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, [1] films, television programs, corporate conferencing, church services, and live theater productions. [2] Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. [3]

  4. Painflow - Wikipedia

    en.wikipedia.org/wiki/Painflow

    Their debut album Audio-Visual-Aids was released in July 1999, issued with differing cover art in their home country by Spinefarm Records. [1] The new line-up performed their first live show at With Full Force festival in 1999.

  5. Audiovisual archive - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_archive

    Like traditional archives but modified for visual and auditory media, audiovisual archives follow similar principles. [2] These principles include: Provenance: Maintaining the original context and creator's intent for audiovisual materials. [9] Original Order: Preserving the order and arrangement of audio and visual records as they were created ...

  6. Audio-visual entrainment - Wikipedia

    en.wikipedia.org/wiki/Audio-Visual_Entrainment

    Audio-visual entrainment (AVE), a subset of brainwave entrainment, uses flashes of lights and pulses of tones to guide the brain into various states of brainwave activity. AVE devices are often termed light and sound machines or mind machines .

  7. Visual aid - Wikipedia

    en.wikipedia.org/?title=Visual_aid&redirect=no

    This page was last edited on 10 November 2018, at 01:21 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. LipNet - Wikipedia

    en.wikipedia.org/wiki/LipNet

    LipNet is a deep neural network for audio-visual speech recognition (ASVR). It was created by University of Oxford researchers Yannis Assael, Brendan Shillingford, Shimon Whiteson, and Nando de Freitas. The technique, outlined in a paper in November 2016, [1] is able to decode text from the movement of a speaker's mouth.

  9. Music visualization - Wikipedia

    en.wikipedia.org/wiki/Music_visualization

    The idea was to create a visual exploration that could be implemented into a Hi-Fi stereo system. [1] In the United Kingdom music visualization was first pioneered by Fred Judd. Music and audio players were available on early home computers, Sound to Light Generator (1985, Infinite Software) used the ZX Spectrum's cassette player for example. [2]