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  2. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    Stop U+23F9 ⏹ #5110B Stop: To identify the control or the indicator to stop the active function. Rewind, fast backwards U+23EA ⏪ — To identify the switch or switch position by which a faster than normal run (e.g. of tape) is started in the indicated direction. Fast forward: U+23E9 ⏩ #5108B Fast run; fast speed

  3. Help:Table - Wikipedia

    en.wikipedia.org/wiki/Help:Table

    Table start {| Required: Note: {| Entire table goes here |} Caption |+ Optional Only between table start and first table row. Row |-Optional Can be omitted before the first row. Header cell ! or !! Optional Consecutive table header cells may be added on the same line separated by double marks (!!); or start on new lines, each with its own ...

  4. Merge algorithm - Wikipedia

    en.wikipedia.org/wiki/Merge_algorithm

    In the merge sort algorithm, this subroutine is typically used to merge two sub-arrays A[lo..mid], A[mid+1..hi] of a single array A. This can be done by copying the sub-arrays into a temporary array, then applying the merge algorithm above. [1] The allocation of a temporary array can be avoided, but at the expense of speed and programming ease.

  5. Fast forward - Wikipedia

    en.wikipedia.org/wiki/Fast_forward

    The tape deck's motor activates at a speed higher than usual—for example, double the standard 1-7/8 ips playing speed of the 1/8" cassette tape—and can be stopped by the end of the tape, the pressing of a "Stop" button on the deck (or another button mechanism disengaging the button), or simply lifting a finger from the "Fast Forward" button ...

  6. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    rigid, non-dynamic movement of a ball is compared to a "squash" at impact and a "stretch" during the fall and after the bounce. Also, the ball moves less in the beginning and end (the "slow in and slow out" principle). The purpose of squash and stretch [4] is to give a sense of weight and flexibility to drawn or computer-animated objects. It ...

  7. Merge (version control) - Wikipedia

    en.wikipedia.org/wiki/Merge_(version_control)

    It is a rough merging method, but widely applicable since it only requires one common ancestor to reconstruct the changes that are to be merged. Three way merge can be done on raw text (sequence of lines) or on structured trees. [2] The three-way merge looks for sections which are the same in only two of the three files.

  8. Fast Forward (startup accelerator) - Wikipedia

    en.wikipedia.org/wiki/Fast_Forward_(Startup...

    Fast Forward is the first startup accelerator to focus solely on nonprofit-based technology enterprises, it was founded by Shannon Farley and Kevin Barenblat in 2014. [1] The accelerator provides support, mentorship, and access to financial capital for emerging companies that aim to improve the world, by focusing on poverty, education access, improving health, and environmental degradation.

  9. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    A multiway merge allows for the files outside of memory to be merged in fewer passes than in a binary merge. If there are 6 runs that need be merged then a binary merge would need to take 3 merge passes, as opposed to a 6-way merge's single merge pass.