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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Rust added support for async/await with version 1.39.0 in 2019 using the async keyword and the .await postfix operator, both introduced in the 2018 edition of the language. [ 11 ] C++ added support for async/await with version 20 in 2020 with 3 new keywords co_return , co_await , co_yield .

  3. Lazy loading - Wikipedia

    en.wikipedia.org/wiki/Lazy_loading

    Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.

  4. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchronous method dispatch (AMD), a data communication method used when there is a need for the server side to handle a large number of long lasting client requests. [3] Using synchronous method dispatch (SMD), this scenario may turn the server into an unavailable busy state resulting in a connection failure response caused by a network ...

  5. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    C#, since .NET Framework 4.5, [22] via the keywords async and await [23] Kotlin, however kotlin.native.concurrent.Future is only usually used when writing Kotlin that is intended to run natively [35] Nim; Oxygene; Oz version 3 [36] Python concurrent.futures, since 3.2, [37] as proposed by the PEP 3148, and Python 3.5 added async and await [38]

  6. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Using only these two tools (polling, and interrupts), all the other forms of asynchronous I/O discussed above may be (and in fact, are) synthesized. In an environment such as a Java virtual machine (JVM), asynchronous I/O can be synthesized even though the environment the JVM is running in may not offer it at all. This is due to the interpreted ...

  7. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The following shows the basic code of the object pool design pattern implemented using C#. For brevity the properties of the classes are declared using C# 3.0 automatically implemented property syntax. These could be replaced with full property definitions for earlier versions of the language.

  8. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    push the constant 0.0 (a double) onto the stack dconst_1 0f 0000 1111 → 1.0 push the constant 1.0 (a double) onto the stack ddiv 6f 0110 1111 value1, value2 → result divide two doubles dload 18 0001 1000 1: index → value load a double value from a local variable #index: dload_0 26 0010 0110 → value load a double from local variable 0 ...

  9. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.