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  2. Kruskal–Szekeres coordinates - Wikipedia

    en.wikipedia.org/wiki/Kruskal–Szekeres_coordinates

    The Kruskal–Szekeres coordinates also apply to space-time around a spherical object, but in that case do not give a description of space-time inside the radius of the object. Space-time in a region where a star is collapsing into a black hole is approximated by the Kruskal–Szekeres coordinates (or by the Schwarzschild coordinates). The ...

  3. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The idea is to quickly exclude many points that would not be part of the convex hull anyway. This method is based on the following idea. Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O(n).)

  4. Kruskal coordinates - Wikipedia

    en.wikipedia.org/?title=Kruskal_coordinates&...

    From Wikipedia, the free encyclopedia. Redirect page. Redirect to: Kruskal–Szekeres coordinates

  5. JTS Topology Suite - Wikipedia

    en.wikipedia.org/wiki/JTS_Topology_Suite

    It is a foundation component in a software ecosystem of native, compiled executable binaries on Linux, Mac and Windows platforms. Due to the runtime construction of Java and the Java Virtual Machine (JVM), code libraries that are written in Java are basically not usable as libraries from a standardized cross-linking environment (often built ...

  6. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected , it finds a minimum spanning tree . It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle . [ 2 ]

  7. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    Other well-known algorithms for this problem include Kruskal's algorithm and Borůvka's algorithm. [8] These algorithms find the minimum spanning forest in a possibly disconnected graph; in contrast, the most basic form of Prim's algorithm only finds minimum spanning trees in connected graphs.

  8. Well-known text representation of geometry - Wikipedia

    en.wikipedia.org/wiki/Well-known_text...

    Coordinates for geometries may be 2D (x, y), 3D (x, y, z), 4D (x, y, z, m) with an m value that is part of a linear referencing system or 2D with an m value (x, y, m). Three-dimensional geometries are designated by a "Z" after the geometry type and geometries with a linear referencing system have an "M" after the geometry type.

  9. Schwarzschild coordinates - Wikipedia

    en.wikipedia.org/wiki/Schwarzschild_coordinates

    Depending on context, it may be appropriate to regard a and b as undetermined functions of the radial coordinate (for example, in deriving an exact static spherically symmetric solution of the Einstein field equation). Alternatively, we can plug in specific functions (possibly depending on some parameters) to obtain a Schwarzschild coordinate ...

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