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  2. AOL online classes FAQs

    help.aol.com/articles/aol-online-classes-faqs

    2. Click Online Classes in the left hand navigation or Fitness to watch classes related to that topic. 3. A list of categories will appear under the featured video on the AOL online classes page. Click a category or scroll down the page to view class topics. 4. Click an image to watch a class.

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. Academy of Interactive Entertainment - Wikipedia

    en.wikipedia.org/wiki/Academy_of_Interactive...

    The AIE provides courses covering CGI, animation, video game asset creation and games programming. Campuses are located in Canberra , Sydney, Melbourne , Adelaide , and an online campus. The Australian ABC has said that the AIE "is one of Australia's most awarded 3D animation, game design and visual FX educators".

  5. List of video game websites - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_websites

    A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [ 1 ] but it now implies any type of display device that can produce two- or three ...

  6. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  7. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    The purpose of a game design document is to unambiguously describe the game's selling points, target audience, gameplay, art, level design, story, characters, UI, assets, etc. [10] [11] In short, every game part requiring development should be included by the developer in enough detail for the respective developers to implement the said part. [12]

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