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  2. Internet scavenger hunt - Wikipedia

    en.wikipedia.org/wiki/Internet_scavenger_hunt

    Hunts can also be crafted in some word processing software and run from the individual computer desktop. Some developers are providing hunt activities in pdf (portable document format). This provides for a more consistent product appearance when printed. Links embedded in pdf documents are active on computers that have access to the net.

  3. Kids Code Jeunesse - Wikipedia

    en.wikipedia.org/wiki/Kids_Code_Jeunesse

    Kids Code Jeunesse (KCJ) is a Canadian (not for profit) organization based in Montreal, Quebec, which helps children in Canada have an opportunity to learn computational thinking through code. [ 1 ] [ 2 ] [ 3 ] The organization was founded in 2013.

  4. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  5. Worksheet - Wikipedia

    en.wikipedia.org/wiki/Worksheet

    The form comes with two worksheets, one to calculate exemptions, and another to calculate the effects of other income (second job, spouse's job). The bottom number in each worksheet is used to fill out two if the lines in the main W4 form. The main form is filed with the employer, and the worksheets are discarded or held by the employee.

  6. Flintobox - Wikipedia

    en.wikipedia.org/wiki/Flintobox

    Flintobox was founded by Arunprasad Durairaj, [1] Vijaybabu Gandhi, and Shreenidhi Srirangam. They are also the co-founders of Flintoclass. [2] As young parents, they realised the growing trend of screen addiction in children [3] and the urgent requirement for activities to get their children engaged with.

  7. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.