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SageMath is designed partially as a free alternative to the general-purpose mathematics products Maple and MATLAB. It can be downloaded or used through a web site. SageMath comprises a variety of other free packages, with a common interface and language. SageMath is developed in Python.
Pages in category "Articles with example Python (programming language) code" The following 200 pages are in this category, out of approximately 201 total. This list may not reflect recent changes. (previous page)
Python's is operator may be used to compare object identities (comparison by reference), and comparisons may be chained—for example, a <= b <= c. Python uses and, or, and not as Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generator expression. [78]
Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})
SymPy includes features ranging from basic symbolic arithmetic to calculus, algebra, discrete mathematics, and quantum physics. It is capable of formatting the result of the computations as LaTeX code. [4] [5] SymPy is free software and is licensed under the 3-clause BSD. The lead developers are Ondřej Čertík and Aaron Meurer.
In mathematics, some functions or groups of functions are important enough to deserve their own names. This is a listing of articles which explain some of these functions in more detail. This is a listing of articles which explain some of these functions in more detail.
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
An example of a primitive recursive programming language is one that contains basic arithmetic operators (e.g. + and −, or ADD and SUBTRACT), conditionals and comparison (IF-THEN, EQUALS, LESS-THAN), and bounded loops, such as the basic for loop, where there is a known or calculable upper bound to all loops (FOR i FROM 1 TO n, with neither i ...