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In the H.264/MPEG-4 AVC standard, the granularity of prediction types is brought down to the "slice level." A slice is a spatially distinct region of a frame that is encoded separately from any other region in the same frame. I-slices, P-slices, and B-slices take the place of I, P, and B frames.
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files.
FFV1 (short for FF Video 1 [1]) is a lossless intra-frame video coding format. FFV1 is particularly popular for its performance regarding speed and size, compared to other lossless preservation codecs, such as M-JPEG2000. [2] [3] [4] The encoder and decoder have been part of the free, open-source library libavcodec in the project FFmpeg since ...
Nintendo Mobiclip video codec FFmpeg (decoder only) CRI Sofdec codec - a MPEG variant with 11-bit DC and color space correction; [87] used in Sofdec middleware; CRI P256 - used in Sofdec middleware for Nintendo DS [88] Indeo Video Interactive (aka Indeo 4/5) - used in PC games for Microsoft Windows. FFmpeg (decoder only) Intel Indeo Video
The HEVC standard defines thirteen levels. [1] [2] A level is a set of constraints for a bitstream.[1] [2] For levels below level 4 only the Main tier is allowed.[1] [2] A decoder that conforms to a given tier/level is required to be capable of decoding all bitstreams that are encoded for that tier/level and for all lower tiers/levels.
Some containers only support a restricted set of video formats: DMF only supports MPEG-4 Visual ASP with DivX profiles. EVO only supports MPEG-4 AVC, MPEG-1 Video, MPEG-2 Video and VC-1. F4V only supports MPEG-4 AVC, MPEG-4 Visual and H.263. FLV only supports MPEG-4 Visual, VP6, Sorenson Spark and Screen Video. MPEG-4 AVC in FLV is possible ...
MLT has a modular design that supports multiple libraries like FFmpeg and Jack. Through FFmpeg, MLT is able to support nearly all audio and video formats with optimized operations. Video and audio effects include image scaling, alpha-compositing, deinterlacing, masking, motion-tracking, audio mixing, audio gain, and wipe transitions.
Shotcut supports video, audio, and image formats via FFmpeg. It uses a timeline for non-linear video editing of multiple tracks that may be composed of various file formats. Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available.