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Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
For example Munsell value 0 is pure black, and value 10 is pure white. Colors with a discernible hue must therefore have values in between these extremes. In a subtractive color model (e.g. paint, dye, or ink) lightness changes to a color through various tints, shades, or tones can be achieved by adding white, black, or grey respectively.
The color balance operations in popular image editing applications usually operate directly on the red, green, and blue channel pixel values, [1] [2] without respect to any color sensing or reproduction model. In film photography, color balance is typically achieved by using color correction filters over the lights or on the camera lens. [3]
Some color spaces separate the three dimensions of color into one luminance dimension and a pair of chromaticity dimensions. For example, the white point of an sRGB display is an x , y chromaticity of (0.3127, 0.3290), where x and y coordinates are used in the xyY space.
Saturation corresponds directly to the concept of tint in the Color Basics section, except that full saturation produces no tint, while zero saturation produces white, a shade of gray, or black. Value corresponds directly to the concept of intensity in the Color Basics section.
In color science, a color model is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components. When this model is associated with a precise description of how the components are to be interpreted (viewing conditions, etc.), taking account of visual ...
In color theory, a tint is a mixture of a color with white, which increases lightness, while a shade is a mixture with black, which increases darkness. Both processes affect the resulting color mixture's relative saturation. A tone is produced either by mixing a color with gray, or by both tinting and shading. [1]
The saturation of a color is determined by a combination of light intensity and how much it is distributed across the spectrum of different wavelengths. The purest (most saturated) color is achieved by using just one wavelength at a high intensity, such as in laser light. If the intensity drops, then as a result the saturation drops.