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The books from the "main" product line of 4th Edition are split into Core Rules and Supplement books. Unlike third edition of Dungeons & Dragons , which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook , Monster Manual , and Dungeon Master's Guide were all released in June 2008.
The book was written by Jesse Decker, David Noonan, Chris Thomasson, James Jacobs, and Robin D. Laws, and was published in June 2005.Cover art is by Matt Cavotta, with interior art by Kalman Andrasofszky, Mitch Cotie, Ed Cox, Steve Ellis, Wayne England, Emily Fiegenschuh, Randy Gallegos, Brian Hagan, Ginger Kubic, Raven Mimura, William O'Connor, Michael Phillippi, Vinod Rams, Wayne Reynolds ...
A Meta Quest 3. This is a list of video games available for the Oculus Quest, Oculus/Meta Quest 2, Meta Quest Pro, Meta Quest 3, and/or Meta Quest 3S that are notable enough for Wikipedia articles. Games that require sideloading are included in this list.
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The book was published by TSR in 1986 as a 128-page book with a 24-page map booklet, and credited to Gygax. Artist Keith Parkinson provided the cover art for the supermodule, [3] [4] which also features art by George Barr. The re-release was packaged as a sequel to A1–4. [1]
Farmageddon: The True Cost of Cheap Meat is a 2014 non-fiction book by Philip Lymbery and Isabel Oakeshott. It surveys the effects of industrial livestock production and industrial fish farming around the world. The book is the result of Lymbery's investigations for which he travelled the world over three years.
Meathooked: The History and Science of Our 2.5-Million-Year Obsession with Meat is a book by Polish-Canadian journalist Marta Zaraska. Published in February 2016 by Basic Books , the book is about meat consumption throughout human history, and the health effects of eating meat.
Welcome to the Video games WikiProject on the English Wikipedia! We are a group dedicated to improving Wikipedia's coverage of topics related to video games.. If you have any questions, feel free to ask them on our discussion page, or by contacting participants of the project.