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Direct3D 12 only for Windows 7 SP1, via a dedicated source code package for app developers [90] [91] 12.1 10.00.17763.0001: October 2, 2018: Windows 10, DirectX Raytracing support added [92] 10.00.18362.0116 May 19, 2019: Windows 10, Variable Rate Shading (VRS) support added [93] 12.2 10.00.19041.0928 November 10, 2020: Windows 10, Ultimate 10 ...
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In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...
DirectX Media is a set of multimedia-related APIs for Microsoft Windows complementing DirectX.. Retained Mode was used by a variety of applications and can still be implemented on systems newer than XP by copying the d3drm.dll file from an older version of Windows to the system32 directory (for 32-bit Windows) or SysWOW64 directory (for 64-bit Windows) to regain system-wide support.
The Windows 11 2024 Update [1] (also known as version 24H2, codenamed Hudson Valley [2] [3] [4]) is the third and current major update to Windows 11. It carries the build number 10.0.26100. It carries the build number 10.0.26100.
DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.
In DirectX 7.0 (1999- ), DirectInput added a long-promised feature of seeing individual mice much like individual joysticks, but the feature didn't work with the later released Windows XP, even though as of 2010 it works with Windows 98/Me and DirectX 9. DirectX 8.0 (2000), the last version with major changes, included action mapping and ...
In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...