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stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type.
PHP uses argc as a count of arguments and argv as an array containing the values of the arguments. [ 4 ] [ 5 ] To create an array from command-line arguments in the -foo:bar format, the following might be used:
Both the C99 and C++11 standards require at least one argument, but since C++20 this limitation has been lifted through the __VA_OPT__ functional macro. The __VA_OPT__ macro is replaced by its argument when arguments are present, and omitted otherwise. Common compilers also permit passing zero arguments before this addition, however. [4] [6]
The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. [1] They provide support for time acquisition, conversion between date formats, and formatted output to strings.
The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared.
The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.
A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...
Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].