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  2. Layer (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/Layer_(object-oriented_design)

    In software object-oriented design, a layer is a group of classes that have the same set of link-time module dependencies to other modules. [1] In other words, a layer is a group of reusable components that are reusable in similar circumstances. In programming languages, the layer distinction is often expressed as "import" dependencies between ...

  3. Data access object - Wikipedia

    en.wikipedia.org/wiki/Data_Access_Object

    Unit testing code is facilitated by substituting a test double for the DAO in the test, thereby making the tests independent of the persistence layer. In the context of the Java programming language, DAO can be implemented in various ways. This can range from a fairly simple interface that separates data access from the application logic, to ...

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  5. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    The Data Access layer normally contains an object known as the Data Access Object (DAO). A layer is on top of another, because it depends on it. Every layer can exist without the layers above it, and requires the layers below it to function. Another common view is that layers do not always strictly depend on only the adjacent layer below.

  6. Code morphing - Wikipedia

    en.wikipedia.org/wiki/Code_morphing

    Code morphing is an approach used in obfuscating software to protect software applications from reverse engineering, analysis, modifications, and cracking.This technology protects intermediate level code such as compiled from Java and .NET languages (Oxygene, C#, Visual Basic, etc.) rather than binary object code.

  7. Data mapper pattern - Wikipedia

    en.wikipedia.org/wiki/Data_mapper_pattern

    A Data Mapper is a Data Access Layer that performs bidirectional transfer of data between a persistent data store (often a relational database) and an in-memory data representation (the domain layer). The goal of the pattern is to keep the in-memory representation and the persistent data store independent of each other and the data mapper itself.

  8. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself.The most common form of indirection is the act of manipulating a value through its memory address.

  9. Feature-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Feature-oriented_programming

    Elementary algebra fit the bill: each layer was a function (a program transformation) that added new code to an existing program to produce a new program, and a program's design was modeled by an expression, i.e., a composition of transformations (layers). The figure to the left illustrates the stacking of layers i, j, and h (where h is on the ...