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  2. Aliasing - Wikipedia

    en.wikipedia.org/wiki/Aliasing

    An example of spatial aliasing is the moiré pattern observed in a poorly pixelized image of a brick wall. Spatial anti-aliasing techniques avoid such poor pixelizations. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and reconstruction ...

  3. Spatial anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Spatial_anti-aliasing

    In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography , computer graphics , digital audio , and many other applications.

  4. Nyquist–Shannon sampling theorem - Wikipedia

    en.wikipedia.org/wiki/Nyquist–Shannon_sampling...

    When the area of the sampling spot (the size of the pixel sensor) is not large enough to provide sufficient spatial anti-aliasing, a separate anti-aliasing filter (optical low-pass filter) may be included in a camera system to reduce the MTF of the optical image.

  5. Supersampling - Wikipedia

    en.wikipedia.org/wiki/Supersampling

    Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...

  6. Temporal anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Temporal_anti-aliasing

    Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame. In TAA, each pixel is sampled once per frame but in each frame the sample is at a different location within the frame.

  7. Anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing

    Fast approximate anti-aliasing (FXAA), an anti-aliasing algorithm created by Timothy Lottes under Nvidia. May also be referred to as Fast Sample Anti-aliasing (FSAA). Multisample anti-aliasing (MSAA), a type of spatial anti-aliasing method; Super-sampling (SSAA), a type of spatial anti-aliasing method

  8. Sampling (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Sampling_(signal_processing)

    Spatial sampling in the other direction is determined by the spacing of scan lines in the raster. The sampling rates and resolutions in both spatial directions can be measured in units of lines per picture height. Spatial aliasing of high-frequency luma or chroma video components shows up as a moiré pattern.

  9. Anti-aliasing filter - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing_filter

    A practical anti-aliasing filter will typically permit some aliasing to occur or attenuate or otherwise distort some in-band frequencies close to the Nyquist limit. For this reason, many practical systems sample higher than would be theoretically required by a perfect AAF in order to ensure that all frequencies of interest can be reconstructed ...