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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Python's runtime does not restrict access to such attributes, the mangling only prevents name collisions if a derived class defines an attribute with the same name. On encountering name mangled attributes, Python transforms these names by prepending a single underscore and the name of the enclosing class, for example: >>>

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.

  5. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing, for example for variable and subroutine names, and for filenames.

  6. Programming style - Wikipedia

    en.wikipedia.org/wiki/Programming_style

    For example, Python's PEP 8 is a widely recognized style guide that outlines best practices for writing Python code. In contrast, languages like C or Java may have industry standards that are either formally documented or adhered to by convention.

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are only applicable to the human maintainers and peer reviewers of a software project. Conventions may be formalized in a documented set of rules that an entire team or company follows, [1] or may be as informal as the habitual coding practices of an individual. Coding conventions are not enforced by compilers.

  8. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In languages that support reflection, such as interactive evaluation of source code (using an interpreter or an incremental compiler), identifiers are also runtime entities, sometimes even as first-class objects that can be freely manipulated and evaluated. In Lisp, these are called symbols.

  9. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...