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The Dota Pro Circuit (DPC) was the professional league used in Dota 2, a competitive five-on-five video game.Active between 2017 and 2023, the DPC was organized by the game's developer, Valve and consisted of seasonal "Major" tournaments and Regional Leagues from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe.
Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve.The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos.
Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.
The International 2018 (TI8) was the eighth iteration of The International, an annual Dota 2 world championship esports tournament. Hosted by Valve, the game's developer, TI8 followed a year-long series of tournaments awarding qualifying points, known as the Dota Pro Circuit (DPC), with the top eight ranking teams being directly invited to the tournament.
First commercial game inspired by DotA. [8] 2009: League of Legends: Riot Games: Windows, Mac: Yes: Yes: 2010: Heroes of Newerth: S2 Games, Frostburn Studios: Windows, Mac, Linux: Yes: Discontinued: Became free to play in July 2011. Servers shut down June 19, 2022. [9] Garena bought the rights of the game from S2 in May 2015 and founded ...
Cheating in esports is a deliberate violation of the rules of an esports governing body or other behavior that is intended to give an unfair advantage to a player or team. . At its core, esports are video game competitions in an organized, competitive environme
Dota Auto Chess is a strategy video game mod for the video game Dota 2.Developed by Drodo Studio and released in January 2019, the game features teams of automated Dota 2 heroes fighting battles on a chessboard.
The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.