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  2. Aliasing - Wikipedia

    en.wikipedia.org/wiki/Aliasing

    Aliasing in spatially sampled signals (e.g., moiré patterns in digital images) is referred to as spatial aliasing. Aliasing is generally avoided by applying low-pass filters or anti-aliasing filters (AAF) to the input signal before sampling and when converting a signal from a higher to a lower sampling rate.

  3. Anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing

    Deep learning anti-aliasing, a type of spatial and temporal anti-aliasing method relying on dedicated tensor core processors Deep learning super sampling (DLSS), a family of real-time deep learning image enhancement and upscaling technologies developed by Nvidia that are available in a number of video games.

  4. Anti-aliasing filter - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing_filter

    An anti-aliasing filter (AAF) is a filter used before a signal sampler to restrict the bandwidth of a signal to satisfy the Nyquist–Shannon sampling theorem over the band of interest. Since the theorem states that unambiguous reconstruction of the signal from its samples is possible when the power of frequencies above the Nyquist frequency is ...

  5. 5 Best Anti-Fog Sprays for Wearing Glasses and a Mask ... - AOL

    www.aol.com/5-best-anti-fog-sprays-190547069.html

    Mask up and keep your glasses clear with these top-rated anti-fog sprays and wipes. The post 5 Best Anti-Fog Sprays for Wearing Glasses and a Mask, According to Online Reviews appeared first on ...

  6. Supersampling - Wikipedia

    en.wikipedia.org/wiki/Supersampling

    Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...

  7. Anisotropic filtering - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_filtering

    Anisotropic filtering retains the "sharpness" of a texture normally lost by a mipmap texture's attempts to avoid aliasing. Anisotropic filtering can therefore be said to maintain crisp texture detail at all viewing orientations while providing fast anti-aliased texture filtering .