Search results
Results From The WOW.Com Content Network
The if–then or if–then–else construction is used in many programming languages. Although the syntax varies from language to language, the basic structure (in pseudocode form) looks like this: If (Boolean condition) Then (consequent) Else (alternative) End If. For example: If stock=0 Then message= order new stock Else message= there is ...
Pseudocode resembles skeleton programs, which can be compiled without errors. Flowcharts, drakon-charts and Unified Modelling Language (UML) charts can be thought of as a graphical alternative to pseudocode, but need more space on paper. Languages such as bridge the gap between pseudocode and code written in programming languages.
Structured English is the use of the English language with the syntax of structured programming to communicate the design of a computer program to non-technical users by breaking it down into logical steps using straightforward English words. Structured English gives aims to get the benefits of both the programming logic and natural language ...
A simple example of modus ponens often used in introductory logic books is "If you are human then you are mortal". This can be represented in pseudocode as: Rule1: Human(x) => Mortal(x) A trivial example of how this rule would be used in an inference engine is as follows.
Corner quotes, also called “Quine quotes”; for quasi-quotation, i.e. quoting specific context of unspecified (“variable”) expressions; [3] also used for denoting Gödel number; [4] for example “āGā” denotes the Gödel number of G. (Typographical note: although the quotes appears as a “pair” in unicode (231C and 231D), they ...
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.
For example, execution of the statement x, y:= y, x is done by first evaluating the righthand side values and then storing them in the lefthand variables. Thus, this statement swaps the values of x and y. The following books discuss the development of programs using GCL: Dijkstra, Edsger W. (1976). A Discipline of Programming. Prentice Hall.
In these examples, if N < 1 then the body of loop may execute once (with I having value 1) or not at all, depending on the programming language. In many programming languages, only integers can be reliably used in a count-controlled loop. Floating-point numbers are represented imprecisely due to hardware constraints, so a loop such as