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  2. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...

  3. Human Entertainment - Wikipedia

    en.wikipedia.org/wiki/Human_Entertainment

    Human Corporation (Japanese: ヒューマン株式会社, Hepburn: Hyūman Kabushiki Gaisha) was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded.

  4. AQ Interactive - Wikipedia

    en.wikipedia.org/wiki/AQ_Interactive

    AQ stands for Artistic Quality. It was the parent company of the developers Artoon, Cavia and feelplus, and most recently the U.S. publisher Xseed Games. AQ Interactive and its subsidiaries produced games both under the AQ Interactive name, as well as developing for other publishers such as Microsoft Studios (now Xbox Game Studios) and Nintendo.

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...

  6. Category:Video games by company - Wikipedia

    en.wikipedia.org/.../Category:Video_games_by_company

    Video game lists by company (2 C, 135 P) Video games by country of publisher (14 C) 0–9. ... Access Software games (28 P) Acclaim Entertainment games (5 C, 210 P)

  7. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    An increase at this point, near the planned end of the eighth generation of video game consoles, was unusual and was attributed to the pandemic. [119] [120] By July 2020, NPD Group reported that the total sales of video game hardware and software within the United States in the first six months of 2020 reached US$6.6 billion, the highest since ...

  8. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    The term game AI is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...

  9. Plarium - Wikipedia

    en.wikipedia.org/wiki/Plarium

    Plarium Global Ltd. (Hebrew: פלאריום) is a video game developer, publisher and subsidiary of the Australian gambling machine manufacturer Aristocrat Leisure.It is known for creating mobile, desktop and browser games in various genres including MMO, RPG, action, strategy, and casual.