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The game's genre is "friendship adventures for girls", which Wired deemed to be a new game category created by Brenda Laurel, Purple Moon's co-founder. [1] The game's design was built on the notion of girls not wanting to play as a superhero, rather as a friend, experiencing real-life events, encounters, and emotions that they would understand. [1]
A version for the Game Boy Color developed by Realtime Associates was released in 1999, simply titled Barbie: Ocean Discovery. The game was Mattel Media's first adventure game featuring the character Barbie. [1] Its financial success led to Mattel Media producing further girl's games over the next few years. [2]
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The game's storyline revolves around a good-natured young girl named Laura as she solves the mystery of a magic diamond by helping the people around her. A Game Boy Color -exclusive version, simply re-titled Laura , was produced and released in 2000.
Tiny Thief is a charming all-ages take on classic adventure titles. While most of the games on this list stick with an old-school 2D aesthetic, Tiny Thief looks like a lot of recent mobile titles ...
Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems