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Mach 3 or variation may refer to: Supersonic speed, three times the speed of sound; M.A.C.H. 3, a 1983 LaserDisc arcade video game; Mach 3 (1987 video game) Fly Castelluccio Mach 3, a paramotor aircraft; Gillette Mach3, a line of shaving razors; Kawasaki H1 Mach III, motorcycle; Abner Jenkins or Mach-3, a Marvel Comics superhero
Mach 3 is a 1987 3D shoot 'em up video game by Loriciels for Amiga, Amstrad CPC, Atari ST, MSX, Thomson TO7, ZX Spectrum and DOS. The DOS (PC) version uses CGA 320x200 video mode. Gameplay
M.A.C.H. 3 is a shoot 'em up LaserDisc video game developed by Gottlieb and released for US arcades in 1983 under their Mylstar brand. The player controls a high-speed fighter aircraft in one of two missions: either a "Fighter Raid" seen flying forward at low altitude or "Bombing Run" seen in a top-down mode.
The result is a model of the height map of cutter positions from which in between values can be interpolated. [4] Due to accuracy issues, this was generalized into an Extended ZMap, or EZMap, by the placement of "floating" points in between the fixed ZMap points. The location of the EZMap points are found iteratively when the ZMap is created.
Sagittal view of cingulate region of human brain with a Talairach grid superimposed in accordance with standard locators. Talairach coordinates, also known as Talairach space, is a 3-dimensional coordinate system (known as an 'atlas') of the human brain, which is used to map the location of brain structures independent from individual differences in the size and overall shape of the brain.
The history of numerical control (NC) began when the automation of machine tools first incorporated concepts of abstractly programmable logic, and it continues today with the ongoing evolution of computer numerical control (CNC) technology.
Brain mapping – set of neuroscience techniques predicated on the mapping of (biological) quantities or properties onto spatial representations of the (human or non-human) brain resulting in maps. Brain mapping is further defined as the study of the anatomy and function of the brain and spinal cord through the use of imaging (including intra ...
Gillette budgeted $300 million for a two-year advertising campaign for the Mach3 razor. [9] [11] Gillette marketed the three blade design as allowing for a shave with less pressure to the skin and with fewer strokes, thereby reducing skin irritation. The Mach3 razor was released in North America during the last week of June 1998. [12]