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Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos (2002) and its expansion, The Frozen Throne (2003). The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map.
The original version, Defense of the Ancients, is a community-created Warcraft III custom map developed with the Warcraft III World Editor that was first released in 2003. [1] The franchise name, "Dota", is derived from the original map's acronym, DotA. [2] Dota 2, its standalone installment, was released as a free-to-play sequel in July 2013. [3]
First commercial game inspired by DotA. [8] 2009: League of Legends: Riot Games: Windows, Mac: Yes: Yes: 2010: Heroes of Newerth: S2 Games, Frostburn Studios: Windows, Mac, Linux: Yes: Discontinued: Became free to play in July 2011. Servers shut down June 19, 2022. [9] Garena bought the rights of the game from S2 in May 2015 and founded ...
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Source was created to evolve incrementally with new technology, as opposed to the backward compatibility-breaking "version jumps" of its competitors. Different systems within Source are represented by separate modules which can be updated independently. With Steam, Valve can distribute these updates automatically among its many users. In ...
History of video games/Print version/Specialty topics; Usage on en.wikiversity.org Digital Media Concepts/Dota 2; Usage on es.wikipedia.org League of Legends; Dota 2; Videojuego multijugador de arena de batalla en línea; Usage on fa.wikipedia.org میدان جنگ برخط چندنفره; Usage on fi.wikipedia.org Taisteluareenamoninpeli
The company continued to release multiplayer games with the launches of Counter-Strike: Global Offensive and Dota 2, [6] both of which have large esports communities fostered by Valve. [8] During the 2010s, Valve began focusing on supporting their established multiplayer games with regular content updates.
[1] [2] The first engine tech demo was created in 2010 by remaking a map from Left 4 Dead 2. [2] Images of this were leaked onto the internet in early 2014. [3] At the 2014 Game Developers Conference, Valve employee Sergiy Migdalskiy showed off a Source 2 physics debugging tool being used in Left 4 Dead 2. [4]