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  2. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    When executed via arbitrary code execution, the code allows players to skip directly from the first level to the credits without having to defeat the game's boss. [ 3 ] [ 70 ] In 2015, SethBling was the first to execute the Credits Warp glitch on a home video game console , with a time of five minutes and 59 seconds, after Twitch streamer ...

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    Creating a tool-assisted speedrun is the process of finding the optimal set of inputs to fulfill a given criterion — usually completing a game as fast as possible. No limits are imposed on the tools used for this search, but the result has to be a set of timed key-presses that, when played back on the actual console, achieves the target ...

  4. Dino Run - Wikipedia

    en.wikipedia.org/wiki/Dino_Run

    The game uses simple pixel art and 8-bit sound to replicate the style of 1980s arcade games. [1] [2] Dino Run was conceived by PixelJAM co-founder Richard Grillotti while he was sketching dinosaurs. [3] Expanded and improved versions of the game were later released for Macintosh, PC, and Linux under the titles Dino Run SE (2011) [4] [5] and ...

  5. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  6. Love (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Love_(2008_video_game)

    Love (stylized as LOVE) is a platform game developed and published by American indie developer Fred Wood. It was originally released in May 2008, [1] exclusively to the game's website, [2] but was later released as an enhanced version entitled Love+ on February 7, 2014 to Early Access, [3] with its final release being on February 14, 2014. [4]

  7. GrandPooBear - Wikipedia

    en.wikipedia.org/wiki/GrandPooBear

    Hunt started his streaming career playing DayZ, and soon moved on to Super Mario Bros. 3 speedrunning. [11] After the 2015 release of Super Mario Maker, Hunt began learning Kaizo techniques from playing over 5,000 hours of the game, including levels created by PangaeaPanga, and created a series of video tutorials on Kaizo game mechanics with walkthroughs of his own levels. [13]

  8. PangaeaPanga - Wikipedia

    en.wikipedia.org/wiki/PangaeaPanga

    PangaeaPanga beat the level in nine hours, all of which he streamed on Twitch. [16] [17] "P-Break" was a sequel to "Bomb Voyage", another difficult level PangaeaPanga created. It took the Super Mario Maker community a collective total of 11,000 tries before speedrunner Bananasaurus Rex beat this level. [18] [19] [20]

  9. Speedrun (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Speedrun_(disambiguation)

    A speedrun is a play-through of a video game (or a selected part of it) performed with the intent of completing it as fast as possible. Speedrun or Speed Run or Speedrunner may also refer to: Tool-assisted speedrun, a speedrun performed using special tools; Speed Run, a 1988 video game; Mos Speedrun, a 2011 video game