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  2. Re-Volt - Wikipedia

    en.wikipedia.org/wiki/Re-Volt

    In October 1999, Acclaim Entertainment released the Re-Volt Car Editor which allowed players to export and edit, or create new cars for the PC version using 3D studio. [7] The editor was simply discovered in the Acclaim Studios London office and as such was released as an unapproved and unsupported piece of code.

  3. GameSpy - Wikipedia

    en.wikipedia.org/wiki/GameSpy

    GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. [2] After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video ...

  4. List of indie game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_indie_game_developers

    The studio began as an xbox game studios first-party developer and their first commercial video game was the Ori video game series which was entirely financed by Microsoft who also holds the games Intellectual Property.

  5. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims was the game's first console release and shares the same name as the PC game. It was released for the PlayStation 2, Xbox, and Nintendo GameCube. The gameplay is similar to the PC version but follows a mission-based storyline in addition to the sandbox mode found in the original game.

  6. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  7. The Sims 3 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3

    IGN awarded the PC version of The Sims 3 an 8.9/10, stating: "This is simply a better playing Sims experience, and once you experience the freedom to hit the town without hitting a load screen you'll be hard-pressed to go back to any of the earlier games. Blowing up the size of the game was certainly a risk, but it was a sensible and overdue ...