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Super Mario Bros. [b] is a 1985 platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series.
Super Mario Bros. 3 [a] is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991.
[7] [8] In Super Mario Bros., the screen ratio aspect was altered, causing odd graphical artifacts. [9] [10] The prices of the Classic NES Series and previous rereleases were also criticized. Many reviewers noted that $20 was a high price for one game.
It includes the Super Mario Bros. games released for the Famicom/NES. The version of Super Mario Bros. 2 included in the compilation has modernized graphics and sound to match the Super NES's 16-bit capabilities, as well as minor alterations in some collision mechanics. It is possible to change the character after losing a single life, while ...
Super Mario All-Stars [a] is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four Super Mario games released for the Nintendo Entertainment System (NES) and the Famicom Disk System: Super Mario Bros. (1985), Super Mario Bros.:
Super Mario Maker is a creation tool released for the Wii U in September 2015 [50] which allows players to create their own levels based on the gameplay and style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, as well as to share their creations online. Based on existing games, several gameplay ...
Super Mario Bros. Nintendo R&D4: Nintendo: February 21, 1986: Originally released as a cartridge for the Famicom and NES. Super Mario Bros. 2: Nintendo R&D4: Nintendo: June 3, 1986: Later released in the Super NES compilation Super Mario All-Stars as Super Mario Bros.: The Lost Levels. Sylviana: Ai Ippai no Boukensha: Pack-In-Video: Pack-In-Video
Despite the NES's successor SNES already releasing either one or two years before the introduction of the label (depending on the region), Nintendo's then-Vice President of Marketing Peter Main claimed the reason for its introduction to be "ensur[ing] that these timeless classics are available to new NES owners as well as to the millions of current owners who missed purchasing them the first ...