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  2. Cubic pyramid - Wikipedia

    en.wikipedia.org/wiki/Cubic_pyramid

    In 4-dimensional geometry, the cubic pyramid is bounded by one cube on the base and 6 square pyramid cells which meet at the apex. Since a cube has a circumradius divided by edge length less than one, [ 1 ] the square pyramids can be made with regular faces by computing the appropriate height.

  3. Menger sponge - Wikipedia

    en.wikipedia.org/wiki/Menger_sponge

    Divide every face of the cube into nine squares in a similar manner to a Rubik's Cube. This sub-divides the cube into 27 smaller cubes. Remove the smaller cube in the middle of each face, and remove the smaller cube in the center of the larger cube, leaving 20 smaller cubes. This is a level-1 Menger sponge (resembling a void cube).

  4. Mass–energy equivalence - Wikipedia

    en.wikipedia.org/wiki/Mass–energy_equivalence

    Mass–energy equivalence states that all objects having mass, or massive objects, have a corresponding intrinsic energy, even when they are stationary.In the rest frame of an object, where by definition it is motionless and so has no momentum, the mass and energy are equal or they differ only by a constant factor, the speed of light squared (c 2).

  5. Cubical bipyramid - Wikipedia

    en.wikipedia.org/wiki/Cubical_bipyramid

    In 4-dimensional geometry, the cubical bipyramid is the direct sum of a cube and a segment, {4,3} + { }. Each face of a central cube is attached with two square pyramids, creating 12 square pyramidal cells, 30 triangular faces, 28 edges, and 10 vertices. A cubical bipyramid can be seen as two cubic pyramids augmented together at their base. [1]

  6. Mechanical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mechanical_puzzle

    A pyramid puzzle consists of two or more component pieces which fit together to create a pyramid. [1] [2] Two-piece pyramid puzzles cannot form a regular pyramid and can only form a 4 faced tetrahedron pyramid. The solution involves facing the square faces to each other and twisting one upright to complete the four faced tetrahedronic pyramid. [3]

  7. Hilbert's third problem - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_third_problem

    Therefore, these two shapes cannot be scissors-congruent. A polyhedron's invariant is defined based on the lengths of its edges and the angles between its faces. If a polyhedron is cut into two, some edges are cut into two, and the corresponding contributions to the Dehn invariants should therefore be additive in the edge lengths.

  8. Soma cube - Wikipedia

    en.wikipedia.org/wiki/Soma_cube

    One of the possible ways of assembling the Soma cube. Solving the Soma cube has been used as a task to measure individuals' performance and effort in a series of psychology experiments. In these experiments, test subjects are asked to solve a soma cube as many times as possible within a set period of time.

  9. Elongated square pyramid - Wikipedia

    en.wikipedia.org/wiki/Elongated_square_pyramid

    The height of an elongated square pyramid can be calculated by adding the height of an equilateral square pyramid and a cube. The height of a cube is the same as the edge length of a cube's side, and the height of an equilateral square pyramid is ( 1 / 2 ) a {\displaystyle (1/{\sqrt {2}})a} .