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  2. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

  3. List of graphic adventure games - Wikipedia

    en.wikipedia.org/wiki/List_of_graphic_adventure...

    Adventure Game Interpreter (AGI) or Sierra's Creative Interpreter (SCI) Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) Sierra On-Line: Sierra On-Line DOS, Amiga, Atari ST: October 1988: Sierra's Creative Interpreter (SCI) Zak McKracken and the Alien Mindbenders: Lucasfilm Games: Lucasfilm Games Amiga, Atari ST, Commodore 64 ...

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  5. Daisuke Amaya - Wikipedia

    en.wikipedia.org/wiki/Daisuke_Amaya

    Daisuke Amaya (天谷 大輔, Amaya Daisuke, born April 29, 1977), also known by his pseudonym Pixel, is a Japanese indie game developer. He is best known for developing Cave Story ( 洞窟物語 , Dōkutsu Monogatari ) , which has been remade many times in the years since its release.

  6. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Re-rendering a game's graphics is not always possible, however; as was the case in 2012, when Beamdog remade BioWare's Baldur's Gate (1998). Beamdog were lacking the original developers' creative art assets (the original data was lost in a flood [5]) and opted for simple 2D graphics scaling with "smoothing", without re-rendering the game's ...