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Game Designers' Workshop was originally established June 22, 1973. The founding members consisted of Frank Chadwick, Rich Banner, Marc Miller, and Loren Wiseman. GDW acquired the Conflict Games Company from John Hill in the early 1970s. GDW published a new product approximately every twenty-two days for over twenty years.
Jamul Casino is a Native American gambling enterprise run by the Jamul Indian Village on their 6-acre reservation in Jamul, California. The casino has 1,700 slot machines and 40 table games. [1] It is located 20 miles east of downtown San Diego. It was formerly the Hollywood Casino Jamul-San Diego. The president and general manager is Mary ...
Game Research/Design – produced expansions for Europa and eventually took on the series. Games Research Inc – published Diplomacy in 1961 and 1971. Games Workshop – publishers of a number of fantasy and science fiction wargames and role-playing games. GMT Games – probably the most prolific of the wargame companies in the 1990s and into ...
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
Matt Ward is a British author and miniature wargaming designer, who is best known for his work with Games Workshop on the Warhammer Fantasy Battles, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game systems. He was also a frequent contributor to the magazine White Dwarf during his first stint at the company.
Games Workshop was brought to Nottingham by Bryan Ansell in the early 1980s. Ansell had previously founded Citadel Miniatures at Newark, Nottinghamshire in 1979. Many former Games Workshop staff have gone on to found other manufacturers in the area and the 8—10 companies in the lead belt account for 90% of the British wargames miniature market.
Jackson, Livingstone and Peake began publishing the monthly games newsletter, Owl and Weasel (1975–1977), to provide support for their business. [1] Peake was not interested in the new role-playing game industry, and when he saw that Games Workshop was getting more involved with RPGs he left the company in 1976.
San Diego Studio was founded through a merger of Red Zone Interactive and 989 Sports. [1] Red Zone Interactive, a San Diego–based development studio, was founded in December 1997 by former employees of Sony Interactive Studios America (SISA), the sole in-house studio of the Sony Computer Entertainment America (SCEA) between 1995 and 1998. [2]