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Midnight Rescue! is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of the Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he ...
Daily Herald said the game had a broader appeal than the computer-programming video game The Robot Club. [20] Knight Ridder said the game offered an opportunity for parents and children to work together to build robots and solve missions, in a method similar to the tradition of building Soap Box Derby racers, and praised its slick graphics. [ 21 ]
The original game was praised by InfoWorld for its high resolution graphics, and considered it a standout title in the drill-and-practice edutainment video game genre. [15] II Computing listed Math Blaster second on the magazine's list of top Apple II education software as of late 1985, based on sales and market-share data. [16]
This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...
Color Robot Battle is a similar game for the TRS-80 Color Computer released in the same year. RoboWar is a similar game that was released later on the Macintosh. Crobots uses a simplified version of the 'C' programming language to program the robots. MindRover is a 2000 implementation of concepts taken from RobotWar and Robot Odyssey.
The game was in development for "iPhone, PC and select consoles," with an estimated release date of 2012. [1] By November 2012, Project Whitecard and Wisdom Tools had received $750,000 in funding from the Canada Media Fund. [6] In March 2014, the game's title was changed to Starlite: Astronaut Academy. Project Whitecard intended to release ...