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In an interview with PC Gamer, Pype said that the ARG was made up as it went on. He joined the Discord server before his name was in the credits of the game and assisted with the final portion of the ARG. He also discussed balancing the difficulty of the ARG, noting that some elements were data mined from the game's code by players rather than ...
In October 2018, "Discord Nitro" was renamed "Discord Nitro Classic" with the introduction of the new "Discord Nitro", which cost $9.99 and included access to free games through the Discord game store. Monthly subscribers of Discord Nitro Classic at the time of the introduction of the Discord games store were gifted with Discord Nitro, lasting ...
GameGuard possesses a database on game hacks based on security references from more than 260 game clients. Some editions of GameGuard are now bundled with INCA Internet's Tachyon anti-virus / anti-spyware library, and others with nProtect Key Crypt, an anti-key-logger software that protects the keyboard input information.
An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]
An internet leak is the unauthorized release of information over the internet. Various types of information and data can be, and have been, "leaked" to the Internet, the most common being personal information, computer software and source code, and artistic works such as books or albums. For example, a musical album is leaked if it has been ...
Streaming audio in computer games came about with the advent of improved sound cards. Early sound cards had support for playing back sequenced but not streamed audio. It wasn't until Creative Labs's Sound Blaster series, introduced in 1989, that PCs became capable of playing back pre-recorded audio.
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Many resource leaks are fixed by resource reclamation by the operating system after the process terminates and makes an exit system call. Resource leaks are thus primarily a problem for long-lived processes, as leaked resources held by still-running processes are often not reclaimed; and for processes that rapidly acquire and leak many resources.