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  2. Hearthstone in esports - Wikipedia

    en.wikipedia.org/wiki/Hearthstone_in_esports

    Hearthstone competition "Throne of Cards IV" in Vienna, Austria. In November 2015, Blizzard announced a change in the Hearthstone season structure, where the game's esports calendar would be split into Summer, Fall, Winter, and Spring seasons, each running for three months. Players have to earn enough HCT points in order to qualify for major ...

  3. Hearthstone - Wikipedia

    en.wikipedia.org/wiki/Hearthstone

    Hearthstone is a 2014 online digital collectible card video game produced by Blizzard Entertainment, released under the free-to-play model. Originally subtitled Heroes of Warcraft, Hearthstone builds upon the existing lore of the Warcraft series by using the same elements, characters, and relics.

  4. List of esports games - Wikipedia

    en.wikipedia.org/wiki/List_of_esports_games

    Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.

  5. Hearthstone expansions - Wikipedia

    en.wikipedia.org/wiki/Hearthstone_expansions

    Blizzard has expanded Hearthstone roughly three times a year by the addition of expansions and adventures. Most expansions present more than 100 new cards to Hearthstone developed around a theme or gameplay concept; once released, players can purchase or win card packs with cards from the available expansions to add to their library.

  6. Digital collectible card game - Wikipedia

    en.wikipedia.org/wiki/Digital_Collectible_Card_Game

    SuperData estimated that digital card games will bring over US$1.5 billion in 2018, with a quarter of that from Hearthstone, and the potential to grow to US$2 billion by 2020. [29] Forbes reported that the global Trading Card Game market size in 2022 was valued at $2.99 billion and it is expected to reach $4.2 billion by 2028. [30]

  7. Intel Extreme Masters - Wikipedia

    en.wikipedia.org/wiki/Intel_Extreme_Masters

    The highest tier of events, known as Masters Championships, are held in the summer in Cologne, Germany and in the new year in Katowice, Poland and offer the most prize money. [1] Other events, known as Masters events, are held in numerous cities around the globe, which have included Dallas , Shanghai and Sydney .

  8. Collectible card game - Wikipedia

    en.wikipedia.org/wiki/Collectible_card_game

    Assorted CCG cards. A collectible card game (CCG), also called a trading card game (TCG) among other names, [note 1] is a type of card game that mixes strategic deck building elements with features of trading cards. [2] It was introduced with Magic: The Gathering in 1993. Cards in CCGs are specially designed sets of playing cards.

  9. T1 (esports) - Wikipedia

    en.wikipedia.org/wiki/T1_(esports)

    In 2018, SK Telecom T1 expanded into two more esports, establishing a Hearthstone division on July 29 and a PlayerUnknown's Battlegrounds division on August 13. [7] [8] By 2019, SKT T1 had expanded to own and operate teams in at least eight games, including the two aforementioned, League of Legends, Fortnite, Dota 2, Super Smash Bros., and Apex ...