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v. t. e. Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early ...
Retrieved 2010-02-02. Ground Control II is a real-time tactics game set in a gritty science-fiction universe. The explosively fast game play focusing on combat tactics with full use of the 3D battlefield, with weather and other environmental effects affecting the unit's performance on the battleground.
A naval warfare strategy game of the North Atlantic Naval warfare of WWII. Great Naval Battles 2 Great Naval Battles II: Guadalcanal 1942–1943. 1993. DOS. A strategy game of naval warfare in the World War II Pacific theater. Great Naval Battles 3 Great Naval Battles III: Fury in the Pacific, 1941-1944. 1994.
Turn-based strategy RPG. Grand strategy. Grand strategy. Turn-based campaign map with real-time tactical battles. Artillery game. Artillery game. 4X game. Wargame. 4X game.
Tactic is usually implemented through surging at the enemy after their attack. Counterforce – A strategy used in nuclear warfare of targeting military infrastructure (as opposed to civilian targets) Countervalue – The opposite of counterforce; targeting of enemy cities and civilian populations. Used to distract the enemy.
Clone of the board game, Axis and Allies. 2008: World War One: AGEOD: World War I: WIN: 2009: Hearts of Iron III: Paradox: Historical: WIN, OSX: Sequel to Hearts of Iron II. 2009: For the Glory: Crystal Empire Games: Historical: WIN: Stand-alone game based on Europa Universalis II. 2009: Arsenal of Democracy: BL-Logic: Historical: WIN: Stand ...