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Polymorphic code. In computing, polymorphic code is code that uses a polymorphic engine to mutate while keeping the original algorithm intact - that is, the code changes itself every time it runs, but the function of the code (its semantics) stays the same. For example, the simple math expressions 3+1 and 6-2 both achieve the same result, yet ...
Metamorphic code is used by computer viruses to avoid the pattern recognition of anti-virus software.Metamorphic viruses often translate their own binary code into a temporary representation, editing the temporary representation of themselves and then translate the edited form back to machine code again. [1]
In programming language theory and type theory, polymorphism is the use of a single symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of a single interface to entities of different types. [2] The concept is borrowed from a principle in biology where an organism or species can have ...
Given the unique nature of the virus, its origin is uncertain. Whale: DOS Polymorphic 1990-07-01 Hamburg: R Homer At 9216 bytes, was for its time the largest virus ever discovered. ZMist: ZMistfall, Zombie.Mistfall Windows 2001 Russia: Z0mbie It was the first virus to use a technique known as "code integration". Xafecopy: Android Trojan 2017 Zuc
Polymorphic code was the first technique that posed a serious threat to virus scanners. Just like regular encrypted viruses, a polymorphic virus infects files with an encrypted copy of itself, which is decoded by a decryption module. In the case of polymorphic viruses, however, this decryption module is also modified on each infection.
Polymorphic engine. A polymorphic engine (sometimes called mutation engine or mutating engine) is a software component that uses polymorphic code to alter the payload while preserving the same functionality. Polymorphic engines are used almost exclusively in malware, with the purpose of being harder for antivirus software to detect. They do so ...
Curiously recurring template pattern. The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification.
The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class.