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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    advsys.net /ken /build.htm. The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry ...

  3. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms from 1993 to 1996. The engine was used in a number of popular games of the era, and its source code was released on June 20, 2000. [3] Shortly after the Duke Nukem 3D source code was released in 2003, Silverman added the Polymost renderer to the Build engine.

  4. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    First-person shooter. Mode (s) Single-player, multiplayer. Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman ’s Build engine. The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in ...

  5. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    [7] [8] In 2017, 3D Realms announced a return to development with a partnership for Shadow Stalkers, expected in 2018 but later canceled. [9] 3D Realms has since published several titles, and is involved in the development of Wrath: Aeon of Ruin. During its history, 3D Realms has developed or published over 50 games, and granted licenses for 10 ...

  6. Bombshell (video game) - Wikipedia

    en.wikipedia.org/wiki/Bombshell_(video_game)

    A prequel for Harrison's story, entitled Ion Fury, was developed by Voidpoint and released in 2019 by 3D Realms. It uses an updated version of the original Build engine. [18] [19] Harrison will also appear in the upcoming game Phantom Fury. This game serves as sequel to Ion Fury and it is developed by Slipgate Ironworks (the new name of ...

  7. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch. Freedoom. Freedoom project. 2024-01-29 (0.13.0) Linux, OS X, Windows, Android, Mac OS, MS-DOS, others. Doom engine. GNU GPL (code), BSD (media) A Doom WAD file intended to be used instead of the copyrighted file from the original Doom and Doom II. The Glorious Mission.

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android

  9. Shadow Warrior (1997 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadow_Warrior_(1997_video...

    In 2005, 3D Realms released the source code for Shadow Warrior (including compiled Build engine object code) [5] under the GPL-2.0-or-later license, which resulted in the first source port a day later on April 2, 2005. [6] In 2013, Devolver Digital announced the game would be free to obtain for a limited time on Steam.