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  2. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  3. Inline expansion - Wikipedia

    en.wikipedia.org/wiki/Inline_expansion

    In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.

  4. Immediately invoked function expression - Wikipedia

    en.wikipedia.org/wiki/Immediately_invoked...

    Immediately invoked function expressions may be written in a number of different ways. [3] A common convention is to enclose the function expression – and optionally its invocation operator – with the grouping operator, [4] in parentheses, to tell the parser explicitly to expect an expression.

  5. Inline - Wikipedia

    en.wikipedia.org/wiki/Inline

    Inline or In Line may refer to: Inline citation (here meaning "within a line of text") Inline or Straight engine; ... Inline expansion; Inline function in C and C++;

  6. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    Forward declaration is used in languages that require declaration before use; it is necessary for mutual recursion in such languages, as it is impossible to define such functions (or data structures) without a forward reference in one definition: one of the functions (respectively, data structures) must be defined first. It is also useful to ...

  7. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    Some things, like types, templates, and extern inline functions, can be defined in more than one translation unit. For a given entity, each definition must have the same sequence of tokens. Non-extern objects and functions in different translation units are different entities, even if their names and types are the same.

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  9. Inline caching - Wikipedia

    en.wikipedia.org/wiki/Inline_caching

    Inline caching is an optimization technique employed by some language runtimes, and first developed for Smalltalk. [1] The goal of inline caching is to speed up runtime method binding by remembering the results of a previous method lookup directly at the call site .