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To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...
The NVIDIA 3D Vision gaming kit introduced in 2008 made this technology available for mainstream consumers and PC gamers. [ 1 ] The kit is specially designed for 120 Hz LCD monitors , but is also compatible with CRT monitors (some of which may work at 1024×768×120 Hz and even higher refresh rates ), DLP-projectors, 3LCD projectors and others.
This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and
So has NVIDIA. The graphics chip designer has unveiled plans to drop support for 3D Vision, its approach to gaming with 3D glasses. ... The last drivers to support 3D Vision will come with the ...
Samsung has developed active 3D glasses that are 2 ounces (57 g) and utilize lens and frame technology pioneered by Silhouette, who creates glasses for NASA. [22] Nvidia makes a 3D Vision kit for the PC; it comes with 3D shutter glasses, a transmitter, and special graphics driver software. While regular LCD monitors run at 60 Hz, a 120 Hz ...
Dolphin can output stereoscopic 3D graphics on any platform Dolphin runs. Special hardware such as Nvidia 3D Vision is also supported. The ability to play games in stereoscopic 3D is a feature the original consoles never had, [117] although Nintendo did originally plan to release a stereoscopic 3D add-on screen for the GameCube. [118]
Stereoscopic video games have been available for several years for PCs through the Nvidia 3D Vision and other platforms including AMD HD3D, DDD TriDef [1] that use compatible hardware and active shutter 3D glasses. For video game consoles, however, stereoscopic 3D support must be specifically built into each game.
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