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SSX on Tour is the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP, and Xbox. It was released on October 13, 2005, in North America. Unlike its predecessor, SSX on Tour has no online play as the main focus was improving the gameplay and maps. [2] There are many new characters, new maps, new tricks and skiers
SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000. It was the first title released under the EA Sports Big publishing label, which specialized in extreme sports titles with an arcade feel. [1]
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SSX Out of Bounds is a snowboarding video game developed by EA Sports Big for the N-Gage and Gizmondo in 2005, and for Symbian in 2008. It is a port of the console installment SSX 3 but downsized for the handheld. The game features multiplayer capability over Bluetooth.
The game received "mixed or average reviews" according to video game review aggregator Metacritic. [2]GameRevolution gave the game a C rating: "Maybe SSX Blur sums up the first Wii generation – a small-scale game with some interesting but awkward new control ideas, showing the difficulty for developers and players alike in adjusting to Nintendo’s new wave.
SSX is a snowboarding game which can be controlled via buttons or analogue sticks, although an option for classic controls from earlier entries in the series is available. Throughout the game, players navigate various snowy levels and perform tricks. Players receive a speed boost for successfully performing tricks.
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A soundtrack album, SSX 3 Soundtrack, was released on September 30, 2003. [6] SSX 3 was critically acclaimed, with reviewers praising the game's open world, trick system, presentation, and soundtrack. It was the first game in the SSX series to sell 1 million copies. [7]