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Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
An easy Kakuro puzzle Solution for the above puzzle. Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world.
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Kyoto shogi (京都将棋, kyōto shōgi, "Kyoto chess") is a modern variant of shogi (Japanese chess). It was invented by Tamiya Katsuya c. 1976. It was invented by Tamiya Katsuya c. 1976. Kyoto shogi is played like standard shogi, but with a reduced number of pieces on a 5×5 board.
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Two players alternate making a move, with Black moving first. (The pieces are not differentiated by color, but rather by facing of the pieces, with the "sharp" end pointed at the opponent; the traditional chess terms "Black" and "White" are only used to indicate who plays first, and to differentiate the sides during discussions of the game.)
Dai shogi (大将棋, large chess) or Kamakura dai shogi (鎌倉大将棋) is a board game native to Japan. It derived from Heian era shogi, and is similar to standard shogi (sometimes called Japanese chess) in its rules and game play. Dai shogi is only one of several large board shogi variants
The attacking side's king is usually not present on the board. If it is, it is called a sōgyoku tsume shōgi (双玉詰将棋) problem. All of the attacking side's moves must be checks. White (the defender, gote, or the side with the king) must move in such a way to delay checkmate as long as possible. This also means that White should exhaust ...