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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

  3. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    The terms Hor+, static (previously anamorphic), pixel-based, Vert-and stretch are widely used in gaming discussions to describe how different video games change field of view dependent on the aspect ratio of the rendering resolution. The terms were originally coined by members of the Widescreen Gaming Forum. [6]

  4. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    An enhanced version of the WXGA format. This display aspect ratio was common in widescreen notebook computers, and many 19" widescreen LCD monitors until ca. 2010. 1440×900 (1,296k) 1440 900 1,296,000 16:10 24 bpp HD+ High Definition Plus (900p) 1600×900 (1,440k) 1600 900 1,440,000 16:9 24 bpp TT High Resolution

  5. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    As of 2016, most computer monitors use widescreen displays with an aspect ratio of 16:9, [5] although some portable PCs use narrower aspect ratios like 3:2 and 16:10 [6] while some high-end desktop monitors have adopted ultrawide displays. [7] The following table summarises the different aspect ratios that have been used in computer displays:

  6. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    WSXGA+ displays were commonly used on Widescreen 20-, 21-, and 22-inch LCD monitors from numerous manufacturers (and a very small number of 19-inch widescreen monitors), as well as widescreen 15.4-inch and 17-inch laptop LCD screens like the Thinkpad T61p, the late 17" Apple PowerBook G4 and the unibody Apple 15" MacBook Pro.

  7. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [25] 60 fps typically. Up to 480 fps. [26] Flicker: Perceptible on lower refresh rates (60 fps and below) [27]

  8. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    On August 2, 2016, Microsoft released the Xbox One S, which supports 4K streaming and has an Ultra HD Blu-ray disc drive, but does not support 4K gaming. [89] On November 10, 2016, Sony released the PlayStation 4 Pro, which supports 4K streaming and gaming, [90] though many games use checkerboard rendering or are upscaled 4K. [91]

  9. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at ...