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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    The square root of a positive integer is the product of the roots of its prime factors, because the square root of a product is the product of the square roots of the factors. Since p 2 k = p k , {\textstyle {\sqrt {p^{2k}}}=p^{k},} only roots of those primes having an odd power in the factorization are necessary.

  4. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    A root of degree 2 is called a square root and a root of degree 3, a cube root. Roots of higher degree are referred by using ordinal numbers, as in fourth root, twentieth root, etc. The computation of an n th root is a root extraction. For example, 3 is a square root of 9, since 3 2 = 9, and −3 is also a square root of 9, since (−3) 2 = 9.

  5. CORDIC - Wikipedia

    en.wikipedia.org/wiki/CORDIC

    CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...

  6. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    /// Performs a Karatsuba square root on a `u64`. pub fn u64_isqrt (mut n: u64)-> u64 {if n <= u32:: MAX as u64 {// If `n` fits in a `u32`, let the `u32` function handle it. return u32_isqrt (n as u32) as u64;} else {// The normalization shift satisfies the Karatsuba square root // algorithm precondition "a₃ ≥ b/4" where a₃ is the most ...

  7. Algebraic operation - Wikipedia

    en.wikipedia.org/wiki/Algebraic_operation

    Plain text, programming languages, and calculators also use a single asterisk to represent the multiplication symbol, [6] and it must be explicitly used; for example, 3x is written as 3 * x. Rather than using the ambiguous division sign (÷), [ a ] division is usually represented with a vinculum , a horizontal line, as in ⁠ 3 / x + 1 ⁠ .

  8. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    Then the intervals containing one root may be further reduced for getting a quadratic convergence of Newton's method to the isolated roots. The main computer algebra systems (Maple, Mathematica, SageMath, PARI/GP) have each a variant of this method as the default algorithm for the real roots of a polynomial.

  9. Calculation - Wikipedia

    en.wikipedia.org/wiki/Calculation

    A calculation is a deliberate mathematical process that transforms one or more inputs into one or more outputs or results.The term is used in a variety of senses, from the very definite arithmetical calculation of using an algorithm, to the vague heuristics of calculating a strategy in a competition, or calculating the chance of a successful relationship between two people.