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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Group several related elements, such as classes, singletons, methods, globally used, into a single conceptual entity. Yes Yes Yes Proxy: Provide a surrogate or placeholder for another object to control access to it. Yes Yes Yes Twin [20] Twin allows modeling of multiple inheritance in programming languages that do not support this feature. Yes ...

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with the same names.

  6. Singleton - Wikipedia

    en.wikipedia.org/wiki/Singleton

    Singleton (lifestyle), a self-description of individuals without romantic partners, particularly applied to women in their thirties introduced in the novel and film Bridget Jones's Diary; The Singleton, a 2015 British drama film "Singleton" (short story), a short story by Greg Egan; Singleton (cards), a single card in a suit

  7. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    Coupling is a measure of how strongly one element is connected to, has knowledge of, or relies on other elements. Low coupling is an evaluative pattern that dictates how to assign responsibilities for the following benefits: lower dependency between the classes, change in one class having a lower impact on other classes, higher reuse potential.

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  9. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...