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Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback , such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.
Modern game controllers and joysticks are often USB HID class devices. Unlike legacy game port devices, USB HID class game devices do not normally require proprietary drivers to function. Nearly all game devices will function using onboard drivers as long as the device is designed around the drivers and the USB HID class specifications.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
The mouse was released in Japan on December 3, 1994, the launch date of the PlayStation. [ 1 ] The mouse itself is a simple two-button ball mouse that plugs directly into the PlayStation controller port without adapters or conversions and is a fully supported Sony accessory.
For instance, certain games employ a "health bar" which empties as the player becomes hurt such as Tekken, Street Fighter, and many others. Armour levels are also commonly monitored, either through a separate readout, or as part of the health system. For example, some Halo games use one recharging shield bar, acting as the health level. [2]
In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers, for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers.
In the application, a sprite follows the mouse pointer around. In the System 7 version, the pointer could be modified to various cat toys such as a mouse, fish, or bird. When Neko caught up with the pointer, it would stare at the screen for a few seconds, scratch an itch on its body, yawn, and fall asleep until the pointer was disturbed.