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JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
In the Philippines, Grade 1 (Filipino: Baitang Isa) is the first year of Primary Level and Elementary School curriculum. Students are usually 6–7 years old, but some students, mostly females, can start at ages 5-6. In Singapore, First Grade (or more commonly, "Primary 1"), begins when a child is six years old. Child at least 6 years old on 1 ...
A primary school (in Ireland, India, the United Kingdom, [1] Australia, [2] New Zealand, [3] Trinidad and Tobago, Jamaica, South Africa, and Singapore [4]), elementary school, or grade school (in North America and the Philippines) is a school for primary education of children who are 4 to 10 years of age (and in many cases, 11 years of age).
JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)
The teacher can provide opportunities for English-language learners to acquire vocabulary and build knowledge through hands-on learning. [54] This can include activities such as science experiments and art projects, which are tactile ways that encourage students to create solutions to proposed problems or tasks.
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